Installation GunGame 5

Nous allons voir l'installation du mode GunGame 5

 

 

Pré-requis

  • Mani Admin Plugin
  • Evenscript 
  • ESP

 

 

 

 

Téléchargement

  • Décompresser l'archive GunGame 5 sur votre bureau.

A l'aide de votre logiciel FTP transférer les fichiers et suivre la même structure de dossier que celle de l'archive.

 

 

-< Installation du GunGame 5 >-

 

 

Nous allont configurer notre gungame 5 avec les option suivante de basse d'un gungame 5.

  • Turbo
  • CutPro
  • He-Ilimiter
  • Deathmatch
  • Toute les arme

 

Modification des fichiers de configuration du GunGame 5.

Editer le fichier autoexec.cfg qui se trouve dans le répertoire cfg du serveur de jeu (cstrike/cfg/autoexect.cfg) et ajouter cette ligne de commande.

Fichier autoexec.cfg

es_load gungame51               // Mode GunGame 5.1.

sv_allow_wait_command 1 // Required for EventScripts for the time being

stuffcmds // This is the line that fixes the IP issue & other strange issues

REDEMARRER VOTRE SERVEUR POUR GENERER LES FICHIER DE CONFIGURATION DU GUNGAMES 5

Vous pouvez personnaliser le mode gungame 5 comme bon vous semble, en editend les fichier suivant.

Editer les fichier qui se trouve dans cstrike/cfg/gungame51/included_addon_configs/

 

Modifier les variable en rouge de 0 a 1 comme suite.

Contenu de gg_dead_strip.cfg

// ****************************************************************************
// *              gg_dead_strip.cfg -- Dead Strip Configuration               *
// *                                                                          *
// *                This file defines GunGame Addon settings.                 *
// *                                                                          *
// *               Note: Any alteration of this file requires a               *
// *                  server restart or a reload of GunGame.                  *
// ****************************************************************************

// ============================================================================
// >> DEAD STRIP
// ============================================================================
// Description:
//    Removes a player's weapons when they die.
// Note:
//    * Prevents players from picking up the wrong weapon.
// Options:
//    0 = (Disabled) Do not load gg_dead_strip.
//    1 = (Enabled) Load gg_dead_strip.
// Default Value: 0

// Enables/Disables gg_dead_strip.
   gg_dead_strip 1

Contenu de gg_deathmatch.cfg

// ****************************************************************************
// *              gg_deathmatch.cfg -- Deathmatch Configuration               *
// *                                                                          *
// *                This file defines GunGame Addon settings.                 *
// *                                                                          *
// *               Note: Any alteration of this file requires a               *
// *                  server restart or a reload of GunGame.                  *
// ****************************************************************************

// ============================================================================
// >> DEATHMATCH
// ============================================================================
// Description:
//    Emulates a team-deathmatch mode, and players will respawn when they die.
// Notes:
//    * "gg_dead_strip" will automatically be enabled.
//    * Will not load if "gg_dead_strip" can not be enabled.
//    * "gg_dissolver" will automatically be enabled.
//    * Will not load if "gg_dissolver" can not be enabled.
//    * Will not load with "gg_elimination" enabled.
// Options:
//    0 = (Disabled) Do not load gg_deathmatch.
//    1 = (Enabled) Load gg_deathmatch.
// Default Value: 0

// Enables/Disables gg_deathmatch.
   gg_deathmatch 1

// ============================================================================
// >> DEATHMATCH RESPAWN DELAY
// ============================================================================
// Description:
//    The amount of time (in seconds) to wait before respawning a player after
//    they die.
// Notes:
//    * The respawn delay must be greater than 0.
//    * You can use 0.1 for a nearly immediate respawn time.
//    * If set to 0 or less, the delay will be set to 0.1.
// Options:
//    # = Time (in seconds) to wait before respawning a player.
// Default Value: 2

// Seconds to wait before respawning a player after death.
   gg_dm_respawn_delay 2

Contenu de gg_dissolver.cfg

// ****************************************************************************
// *               gg_dissolver.cfg -- Dissolver Configuration                *
// *                                                                          *
// *                This file defines GunGame Addon settings.                 *
// *                                                                          *
// *               Note: Any alteration of this file requires a               *
// *                  server restart or a reload of GunGame.                  *
// ****************************************************************************

// ============================================================================
// >> DISSOLVER
// ============================================================================
// Description:
//    Removes ragdolls by dissolving them with various effects.
// Options:
//    0 = Disabled
//    1 = No Effect
//    2 = Energy
//    3 = Heavy Electrical
//    4 = Light Electrical
//    5 = Core Effect
//    6 = Random Effect
// Default Value: 0

// Enables/Disables gg_dissolver.
   gg_dissolver 6

Contenue de gg_knife_pro.cfg

// ****************************************************************************
// *               gg_knife_pro.cfg -- Knife Pro Configuration                *
// *                                                                          *
// *                This file defines GunGame Addon settings.                 *
// *                                                                          *
// *               Note: Any alteration of this file requires a               *
// *                  server restart or a reload of GunGame.                  *
// ****************************************************************************


// ============================================================================
// >> KNIFE PRO
// ============================================================================
// Description:
//     When you kill a player with a knife, you will level up, and the victim
//    will level down.
//     The attacker will not steal a level if they are on hegrenade or knife
//     level, or if the victim can't level down.
// Options:
//     0 = (Disabled) Do not load gg_knife_pro.
//     1 = (Enabled) Load gg_knife_pro.
// Default Value: 0

// Enables/Disables gg_knife_pro
   gg_knife_pro 1

// ============================================================================
// >> KNIFE PRO LIMIT
// ============================================================================
// Description:
//     Limits level stealing to players close to your own level.
// Example:
//     If this is set to 3, you will not gain a level if you knife someone
//     more than 3 levels below you.
// Options:
//     0 = (Disabled) Do not enable the knife pro limit.
//     # = (Enabled) Limit level stealing to this # of levels below the
//                  attacker.
// Default Value: 0

// Limit level stealing to this # of levels below the attacker.
   gg_knife_pro_limit 0

// ============================================================================
// >> KNIFE PRO ALWAYS LEVEL
// ============================================================================
// Description:
//     The attacker will always level up unless they are on hegrenade level.
//     The victim will always level down.
// Note:
//     gg_knife_pro_limit still prevents leveling if enabled.
// Options:
//     0 = (Disabled) Conform to logical gg_knife_pro ruling
//     1 = (Enabled) Always affect levels with exception to the situations in
//                    the description above.
// Default Value: 0

// Enables/Disables always stealing levels.
   gg_knife_pro_always_level 1

// ============================================================================
// >> KNIFE PRO ALLOW SKIP NADE
// ============================================================================
// Description:
//     The attacker may skip grenade level with a knife kill.
// Note:
//     gg_knife_pro_limit still prevents leveling if enabled.
// Options:
//     0 = (Disabled) Conform to logical gg_knife_pro ruling
//     1 = (Enabled) Allow players to knife past nade level.
// Default Value: 0

// Enables/Disables always skipping nade.
   gg_knife_pro_skip_nade 0

Contenue de gg_multi_nade.cfg

// ****************************************************************************
// *              gg_multi_nade.cfg -- Multi Nade Configuration               *
// *                                                                          *
// *                This file defines GunGame Addon settings.                 *
// *                                                                          *
// *               Note: Any alteration of this file requires a               *
// *                  server restart or a reload of GunGame.                  *
// ****************************************************************************

// ============================================================================
// >> MULTIPLE GRENADES
// ============================================================================
// Description:
//    When a player reaches grenade level, they are given another grenade when
//    their thrown grenade detonates.
// Options:
//    0 = (Disabled) Do not load gg_multi_nade.
//    1 = (Enabled) Load gg_multi_nade.
// Default Value: 0

// Enables/Disables gg_multi_nade.
   gg_multi_nade 1

// ============================================================================
// >> MAX GRENADES
// ============================================================================
// Description:
//    Defines the maximum number of grenades that a player can be given during
//    one life. (This includes the hegrenade the player spawns with)
// Options:
//    0 = Unlimited - Always give the player another nade.
//    # = Numerical limit - Only give up to # grenades.
// Default Value: 0

// The number of grenades a player on nade level gets per life.
   gg_multi_nade_max_nades 0

Contenue de gg_spawn_protect.cfg

// ****************************************************************************
// *           gg_spawn_protect.cfg -- Spawn Protect Configuration            *
// *                                                                          *
// *                This file defines GunGame Addon settings.                 *
// *                                                                          *
// *               Note: Any alteration of this file requires a               *
// *                  server restart or a reload of GunGame.                  *
// ****************************************************************************

// ============================================================================
// >> SPAWN PROTECTION
// ============================================================================
// Description:
//    The number of seconds to allow spawn protection, in which they will be
//    immune to other players fire but cannot levelup if they kill a player.
// Options:
//    0 = (Disabled) Do not load gg_spawn_protect.
//    # = Time (in seconds) for players to be spawn protected.
// Default Value: 0

// Enables/Disables spawn protection.
   gg_spawn_protect 1


// ============================================================================
// >> SPAWN PROTECTION COLORS
// ============================================================================
// Description:
//    The player's color while under spawn protection.
// Notes:
//    * Colors are set via the RGB (red/green/blue) model. For more information
//      on how to get the color you want, visit:
//         http://www.tayloredmktg.com/rgb/
//    * Alpha is the transparency of the player. The lower the number, the more
//      transparent the player becomes.
// Options:
//    0-255
// Default Values:
//    * Red: 255
//    * Green: 255
//    * Blue: 255
//    * Alpha: 150

// The red shade of the spawn protected player.
   gg_spawn_protect_red 255

// The green shade of the spawn protected player.
   gg_spawn_protect_green 255

// The blue shade of the spawn protected player.
   gg_spawn_protect_blue 255

// The alpha of the spawn protected player.
   gg_spawn_protect_alpha 150


// ============================================================================
// >> SPAWN PROTECTION "CANCEL-ON-FIRE"
// ============================================================================
// Description:
//    Cancels the spawn protection timer when the player fires their weapon and
//    allows the player to level up.
// Note:
//    * Uses "eventscripts_noisy", which "may" cause lag.
// Options:
//    0 = (Disabled) Do not load gg_spawn_protect_cancelonfire.
//    1 = (Enabled) Load gg_spawn_protect_cancelonfire.
// Default Value: 0

// Cancels spawn protection when the weapon is fired.
   gg_spawn_protect_cancelonfire 0


// ============================================================================
// >> ALLOW LEVELING WHILST PROTECTED
// ============================================================================
// Description:
//    Players can level up while spawn protected.
// Options:
//    0 = (Disabled) Do not allow players to level up while spawn protected.
//    1 = (Enabled) Allow players to level up while spawn protected.
// Default Value: 0

// Allow players to level up while spawn protected
   gg_spawn_protect_can_level_up 1

 

Contenue de gg_stats_logging.cfg

// ****************************************************************************
// *           gg_stats_logging.cfg -- Stats Logging Configuration            *
// *                                                                          *
// *                This file defines GunGame Addon settings.                 *
// *                                                                          *
// *               Note: Any alteration of this file requires a               *
// *                  server restart or a reload of GunGame.                  *
// ****************************************************************************

// ============================================================================
// >> STATS LOGGING
// ============================================================================
// Description:
//    When enabled, this addon will log game events for stats tracking for
//    HLstatsX, Psychostats, and etc.
// Notes:
//    * Other options available in "gg_stats_logging.txt".
//    * This should be used with third-party stats programs.
// Options:
//    0 = (Disabled) Do not load gg_stats_logging.
//    1 = (Enabled) Load gg_stats_logging.
// Default Value: 0

// Enables/Disables stats logging for third-party programs.
   gg_stats_logging 1

 

Contenue de gg_turbo.cfg

// ****************************************************************************
// *                   gg_turbo.cfg -- Turbo Configuration                    *
// *                                                                          *
// *                This file defines GunGame Addon settings.                 *
// *                                                                          *
// *               Note: Any alteration of this file requires a               *
// *                  server restart or a reload of GunGame.                  *
// ****************************************************************************

// ============================================================================
// >> TURBO MODE
// ============================================================================
// Description:
//    Gives the player their next weapon immediately when they level up.
// Options:
//    0 = (Disabled) Do not load gg_turbo.
//    1 = (Enabled) Load gg_turbo.
// Default Value: 0

// Enables/Disables gg_turbo.
   gg_turbo 1

 

Contenue de gg_leaderweapon_warning.cfg

// ****************************************************************************
// *    gg_leaderweapon_warning.cfg -- Leaderweapon Warning Configuration     *
// *                                                                          *
// *                This file defines GunGame Addon settings.                 *
// *                                                                          *
// *               Note: Any alteration of this file requires a               *
// *                  server restart or a reload of GunGame.                  *
// ****************************************************************************

// ============================================================================
// >> GUNGAME LEADER WEAPON WARNING
// ============================================================================
// Description:
//    Announces via sound at the beginning of each round when a player
// information.
//      has reached either "hegrenade" or "knife" level.
// Options:
//    0 = (Disabled)
//    1 = (Enabled)
// Default Value: 0

// Play a sound when a player reaches "hegrenade" or "knife" level.
   gg_leaderweapon_warning 1

 

Rajouter dans le listing des fichiers a télécharger sous mani admin plugin downloads.txt qui se trouve dans cstrike/cfg/mani_admin_pluging/

 

// *****************************************************************************
//    Plugin    : Mani Admin Plugin
//
//   Filename   : downloads.txt
//
// Last Updated : 2009/07/21
//
// Description  : All files that should be downloaded to the clients
//                (Note: Sounds and Map Advert Textures don't need to be added
//                 if the autodownload feature is turned on in mani_server.cfg)
// *****************************************************************************


"downloads.txt"
{
    // The key can be any name you wish.
    // The value must be the location on your server of the file

"downloads"
{
"fy_gg_fortressking_final.bsp" "maps/fy_gg_fortressking_final.bsp"
"fy_gg_fortressking_final.nav" "maps/fy_gg_fortressking_final.nav"
"gg_2fort_compound.bsp" "maps/gg_2fort_compound.bsp"
"gg_2fort_compound.nav" "maps/gg_2fort_compound.nav"
"gg_accumulatorion.bsp" "maps/gg_accumulatorion.bsp"
"gg_accumulatorion.nav" "maps/gg_accumulatorion.nav"
"gg_aim_ag_texture2_m.bsp" "maps/gg_aim_ag_texture2_m.bsp"
"gg_aim_ag_texture2_m.nav" "maps/gg_aim_ag_texture2_m.nav"
"gg_aim_ag_texture2_m.res" "maps/gg_aim_ag_texture2_m.res"
"gg_aim_railroad_v3_m.bsp" "maps/gg_aim_railroad_v3_m.bsp"
"gg_aim_railroad_v3_m.nav" "maps/gg_aim_railroad_v3_m.nav"
"gg_aim_railroad_v3_m.res" "maps/gg_aim_railroad_v3_m.res"
"gg_alleycat.bsp" "maps/gg_alleycat.bsp"
"gg_alleycat.nav" "maps/gg_alleycat.nav"
"gg_autumn.bsp" "maps/gg_autumn.bsp"
"gg_autumn.nav" "maps/gg_autumn.nav"
"gg_blue_arena.bsp" "maps/gg_blue_arena.bsp"
"gg_blue_arena.nav" "maps/gg_blue_arena.nav"
"gg_deagle5_4hm.bsp" "maps/gg_deagle5_4hm.bsp"
"gg_deagle5_4hm.nav" "maps/gg_deagle5_4hm.nav"
"gg_deagle5_4hm.res" "maps/gg_deagle5_4hm.res"
"gg_fortrush_bm.bsp" "maps/gg_fortrush_bm.bsp"
"gg_fortrush_bm.nav" "maps/gg_fortrush_bm.nav"
"gg_fy_battlefield.bsp" "maps/gg_fy_battlefield.bsp"
"gg_fy_battlefield.nav" "maps/gg_fy_battlefield.nav"
"gg_fy_battlefield.res" "maps/gg_fy_battlefield.res"
"gg_fy_italy.bsp" "maps/gg_fy_italy.bsp"
"gg_fy_italy.nav" "maps/gg_fy_italy.nav"
"gg_fy_italy.res" "maps/gg_fy_italy.res"
"gg_fy_nemaxesfl.bsp" "maps/gg_fy_nemaxesfl.bsp"
"gg_fy_nemaxesfl.nav" "maps/gg_fy_nemaxesfl.nav"
"gg_garage.bsp" "maps/gg_garage.bsp"
"gg_garage.nav" "maps/gg_garage.nav"
"gg_lego_arena.bsp" "maps/gg_lego_arena.bsp"
"gg_lego_arena.nav" "maps/gg_lego_arena.nav"
"gg_madman.bsp" "maps/gg_madman.bsp"
"gg_madman.nav" "maps/gg_madman.nav"
"gg_natus_final.bsp" "maps/gg_natus_final.bsp"
"gg_natus_final.nav" "maps/gg_natus_final.nav"
"gg_playground_b.bsp" "maps/gg_playground_b.bsp"
"gg_playground_b.nav" "maps/gg_playground_b.nav"
"gg_handicap.mp3" "sound/gungame/default/gg_handicap.mp3"
"gg5_welcome.mp3" "sound/gungame/default/gg5_welcome.mp3"
"knife_level.mp3" "sound/gungame/default/knife_level.mp3"
"nade_level.mp3" "sound/gungame/default/nade_level.mp3"
"smb_star.mp3" "sound/gungame/default/smb_star.mp3"
"smb3_1_up.mp3" "sound/gungame/default/smb3_1_up.mp3"
"smb3_powerdown.mp3" "sound/gungame/default/smb3_powerdown.mp3"
"smb3_powerup.mp3" "sound/gungame/default/smb3_powerup.mp3"
}
}

 

Editer les fichier mapcycle.txt et maplist.txt vider le contenue par celui ci.

 

fy_gg_fortressking_final
gg_accumulatorion
gg_aim_ag_texture2_m
gg_aim_railroad_v3_m
gg_alleycat
gg_autumn
gg_blue_arena
gg_deagle5_4hm
gg_fortrush_bm
gg_fy_battlefield
gg_fy_italy
gg_fy_nemaxesfl
gg_garage
gg_lego_arena
gg_madman
gg_natus_final
gg_playground_b

 

Fermer et sauvegarder

Archive

Télécharger les maps suivantes.

 

A l'aide de votre logiciel ftp transférer les maps dans le dossier cstrike/maps.

 

Si vous avez un serveur distant faite cette manip

Modifier votre server.cfg qui se trouve dans le dossier cstrike/cfg/ pour ajouter ou modifier ces lignes comme suit :

sv_allowupload 1
sv_allowdownload 1
sv_downloadurl "http://89.XXX.XXX.107/cstrike"

Modifier l'adresse du téléchargement distant http://89.xxx.xxx.107/cstrike par la votre

exemple http://votre_adresse_vers_le_dossier_cstrike/cstrike

 

 

 

OPTION DU SERVEUR DISTANT.

 

Nous allons voir la mise en place d'un serveur distant :

 

 

Qu'est-ce qu'un serveur distant ?

- Un serveur distant sert à diminuer le temps de téléchargement des maps et sons lors d'une connexion au serveur CS:S par un client. C'est pourquoi il est fortement conseillé d'installer un serveur distant correspondant à son serveur de jeu CS:S. Pour cela il faut installer sur son serveur physique Apache2 et faire pointer celui-ci sur le dossier /home/html (dans le cas de GoodSpeedReseau.com).

-< PRÉPARATION POUR LE SERVEUR DISTANT >-

Faite cette procédure pour les sons de la bombe.

Dézippez le fichier bz2.rar puis copier le dossier bz2 contenant bzip2.exe dans C:\Documents and Settings\Nom_de_votre_utilisateur\ de votre PC.
Dans ce dossier bz2 coller les fichiers .nav et .bsp provenant des MAPs, les MP3 et wav provenant des sons et tout autre texture....

Pour compresser depuis windows en .bz2 COPIER les fichiers de la MAP dans
C:\Documents and Settings\Nom_de_votre_utilisateur\bz2\
La plus part du temps, vous n'aurez qu'un fichier ".bsp" et un fichier ".nav" par MAP.

Puis Démarrer, exécuter, tapez cmd puis une fenêtre prompt s'ouvre :
tapez cd bz2 puis
tapez bzip2 *.bsp puis
tapez bzip2 *.nav
Vous pouvez constater que vos fichiers ont changés de nom d'où l'intérêt de copier/coller et non couper/coller
vos fichiers dans le répertoire bz2.

 

A l'aide de votre logiciel ftp transférer tous les fichier en .bz2 dans le dossier cstrike de votre serveur distant.

 

Sans le distant

Modifier votre server.cfg qui se trouve dans le dossier cstrike/cfg/ pour ajouter ou modifier ces lignes comme suit :

sv_allowupload 1
sv_allowdownload 1
//sv_downloadurl ""

Redémarrer votre serveur.

 

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